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Comment: Migration of unmigrated content due to installation of a new plugin
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DO NOT EDIT THE CONTENT OF THIS PAGE DIRECTLY, UNLESS YOU KNOW WHAT YOU'RE DOING.
		THE STRUCTURE OF THE CONTENT IS VITAL IN BEING ABLE TO EXTRACT CHANGES FROM THE PAGE AND MERGE THEM BACK INTO SERVOY SOURCE


HTML Table
idclassservoy sReturnTypes
Table Row (tr)
styleheight: 30px;
Table Head (th)
Return Types
Table Row (tr)
Table Cell (td)
Span
classsWordList
Binding
Span
classsWordList
Column

id
HTML Table
classservoy sSummary
Colgroup Tag
Column
padding0px
width80px

Column

Table Row (tr)
styleheight: 30px;
Table Head (th)
colspan2
Property Summary
Table Body (tbody)
Table Row (tr)
Table Cell (td)
String
Table Cell (td)
#bgcolor
Table Body (tbody)
Table Row (tr)
Table Cell (td)
Boolean
Table Cell (td)
#enabled
Table Body (tbody)
Table Row (tr)
Table Cell (td)
String
Table Cell (td)
#fgcolor
Table Body (tbody)
Table Row (tr)
Table Cell (td)
Object[]
Table Cell (td)
#selectionPath
Get/Set the selection (path), array with pk records values (only single pk key supported)
Table Body (tbody)
Table Row (tr)
Table Cell (td)
String
Table Cell (td)
#toolTipText
Table Body (tbody)
Table Row (tr)
Table Cell (td)
Boolean
Table Cell (td)
#transparent
Table Body (tbody)
Table Row (tr)
Table Cell (td)
Boolean
Table Cell (td)
#visible

id
HTML Table
classservoy sSummary
Colgroup Tag
Column
padding0px
width80px

Column

Table Row (tr)
styleheight: 30px;
Table Head (th)
colspan2
Method Summary
Table Body (tbody)
Table Row (tr)
Table Cell (td)
Number
Table Cell (td)
#addRoots(foundset)
Add foundset to the list of foundsets used to create the tree's root nodes.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
Binding
Table Cell (td)
#createBinding(datasource/servername, [tablename])
Create and add binding object for a database table used to set data bindings for nodes.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
Column
Table Cell (td)
#createColumn(servername, tablename, header, fieldname, [preferredWidth])
Create and add new column to the tree table
Table Body (tbody)
Table Row (tr)
Table Cell (td)
RelationInfo
Table Cell (td)
#createRelationInfo()
Create relation info object used to set multiple child relations for a tree node
Table Body (tbody)
Table Row (tr)
Table Cell (td)
Number
Table Cell (td)
#getHeight()
Returns the height of the tree.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
Number
Table Cell (td)
#getLocationX()
Get the x coordinate of the location of the tree.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
Number
Table Cell (td)
#getLocationY()
Get the y coordinate of the location of the tree.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
String
Table Cell (td)
#getName()
Returns the name of the tree.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
Number
Table Cell (td)
#getWidth()
Returns the width of the tree.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
Boolean
Table Cell (td)
#isNodeExpanded(path)
Check the path (array with pk records values (only single pk key supported)) expanded status
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#refresh()
Refresh the tree display
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#removeAllColumns()
Remove all columns but the tree column from the tree table
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#removeAllRoots()
Remove all root foundsets
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#setExpandNode(path, expand_collapse)
Expand/collapse the path, array with pk records values (only single pk key supported)
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#setFont(spec)
Sets the specified font as the font of the tree.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#setLocation(x, y)
Sets the location of the tree.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#setNodeLevelVisible(level, visible)
Set the level of visible nodes (expand or collapse to certain level)
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#setOnDrag(callback)
Set method to be called when a drag is started on the tree.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#setOnDragEnd(callback)
Set method to be called when a drag of on the tree is ended.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#setOnDragOver(callback)
Set method to be called during a drag over the tree.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#setOnDrop(callback)
Set method to be called on a drop on the tree.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#setRowHeight(rowHeight)
Set row height
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#setSize(x, y)
Sets the size of the tree.
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#setTreeColumnHeader(treeColumnHeader)
Set the header text for the tree column
Table Body (tbody)
Table Row (tr)
Table Cell (td)
void
Table Cell (td)
#setTreeColumnPreferredWidth(treeColumnPreferredWidth)
Set the preferred width in pixels for the tree column

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