var ballBytes = plugins.file.readFile('d:/ball.jpg');
var mapBytes = plugins.file.readFile('d:/map.png');
var ballImage = solutionModel.newMedia('ball.jpg', ballBytes);
application.output('original image name: ' + ballImage.getName());
ballImage.bytes = mapBytes;
ballImage.mimeType = 'image/png';
application.output('image name after change: ' + ballImage.getName()); // The name remains unchanged. Only the content (bytes) are changed.
application.output('image mime type: ' + ballImage.mimeType);
application.output('image size: ' + ballImage.bytes.length); |