Supported Clients
SmartClient
WebClient
NGClient
MobileClient

Methods Summary
void
break()
Break statement exits a loop.
void
const()
Constant declaration.
void
continue()
Continue statement, jumps to next iteration of the loop.
void
do while()
do while loop
void
for()
for loop
void
for each in()
foreach loop
void
if()
If statement
void
if else()
If/Else statement.
void
label()
Provides a statement with an identifier that you can refer to using a break or continue statement.
void
switch()
Switch statement.
void
try catch()
try/catch statement
void
try catch finally()
try/catch/finally statement
void
var()
Variable declaration
void
while()
while loop

Methods Details

break()

Break statement exits a loop.

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

break

const()

Constant declaration.

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

const #;

continue()

Continue statement, jumps to next iteration of the loop.

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

continue

do while()

do while loop

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

do
{
}
while ( # )

for()

for loop

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

for ( var i = 0 ; i < # ; i++ )
{
}

for each in()

foreach loop

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

for ( var item in obj )
{
}

if()

If statement

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

if ( # )
{
}

if else()

If/Else statement.

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

if ( # )
{
}
else
{
}

label()

Provides a statement with an identifier that you can refer to using a break or continue statement.

For example, you can use a label to identify a loop, and then use the break or continue statements to indicate 
whether a program should interrupt the loop or continue its execution.

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

var i = 0, j;
outer_loop: while (i < 10) {
	i++;
	j = 0;
	while (j < 10) {
		j++;
		if (j > i) continue outer_loop;
		application.output("i=" + i + ", j=" + j);
	}
}

switch()

Switch statement.

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

switch( # )
{
case:
default:
}

try catch()

try/catch statement

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

try 
{
	#
}
 catch(#) 
{
	#
}

try catch finally()

try/catch/finally statement

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

try 
{
	#
}
 catch(#) 
{
	#
} finally 
{
	#
}

var()

Variable declaration

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

var #;

while()

while loop

Supported Clients

SmartClient,WebClient,NGClient,MobileClient

Sample

while ( # )
{
	#
}